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Gameplay

World Map

by The AshForge Team · v1.0.4
New 195 MB
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world mapexplorationtravelglobe3D

Summary

The world map is now a full 3D planet. Terrain is painted by biome — desert, forest, tundra, wetlands, ice and more — scattered with trees, rocks and wild growth and ringed by oceans, rivers and lakes. Locations you learn about become settlements, ruins and camps on the globe; open the map and it settles right above your home. Pick a destination and send an expedition.

Details

• A full 3D planet, painted by biome: desert, forest, tundra, wetlands, ice and more. • Natural scatter across the surface — forests, trees, rocks and wild growth — with oceans, rivers and lakes. • Discovered locations appear as settlements, ruins and camps, each with a slow-spinning ring sized to the place. • Open from the menu-bar planet button (or press M) — the view settles centred on your home settlement. • Free-orbit camera: right-mouse orbit, middle-mouse / WASD pan, mouse-wheel zoom. • Click a location and Travel to send an expedition; watch the caravan cross the globe. • Visited places are tracked, and the map is saved with your game. Requires the AshForge Mod Loader — enable it from the AshForge Hub.
Changelog
v1.0.4July 24, 2026
  • FixedThe map's own text and panels now follow the UI text size from Optics — the title, the controls hint, the Close button and the location info column all scale together, so larger text gets a larger column instead of a cramped one. The info column is capped so it can never crowd out the globe.
  • FixedA location's description could run underneath the Travel here button. Its height now comes from the panel it sits in, so the two can't overlap at any text size.
v1.0.3July 11, 2026
  • NewWorld-State Broker: the world map now shares its discovered locations and adds nearby hostile camps to the shared region-threat signal — so mods like Raiders can factor the world into their behaviour, with no hard dependency between mods.
v1.0.2July 11, 2026
  • FixedOn lower-end hardware, the globe's trees, rocks and plants now load instantly and look identical on every machine — they're prepared ahead of time instead of being built on your PC the first time you open the map.
  • ImprovedNo first-open hitch while the world's flora loads.
v1.0.1July 7, 2026
  • FixedNewly discovered locations now appear on the map immediately, without reopening it.
  • FixedMap hotkeys (M, J) no longer fire while you're typing — e.g. entering a save name.
  • ImprovedSmaller download and internal cleanup.
v1.0.0July 5, 2026
  • NewThe world map is now a full 3D globe with biome-painted terrain — desert, forest, tundra, wetlands, ice and more.
  • NewNatural scatter across the surface: forests, trees, rocks and wild growth, plus oceans, rivers and lakes with proper shorelines.
  • NewSettlements, ruins and camps appear as sized markers with a slow-spinning ring; the map opens centred on your home settlement.
  • NewSend expeditions to discovered locations and watch the caravan travel the globe.
  • ImprovedRebuilt renderer and a performance pass for a smoother, more readable planet.
v0.1.0June 14, 2026
  • NewEarly preview: visitor location leads become markers on a persistent, save-aware world map.
  • NewFull-screen 3D map with a free-orbit camera; click a location and Travel to launch an expedition there.
  • NewOpen from the menu-bar planet button or M; visited places are tracked.

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