
Gameplay
Ties
by The AshForge Team · v2.0.2
⬇ New
898 KB
Summary
Ties gives survivors real relationships: each holds an opinion of the other, built from remembered reasons, and they talk, argue, pass on news and fall in love.
Details
Relationships: each person has their own opinion of the other, built from reasons that fade on their own clocks, and labelled friend, close friend, rival or enemy. Family and partner bonds never fade.
Conversations: survivors talk in their free time and while they work, eat and rest, in short exchanges shown over their heads. They comfort the grieving, make up after a fight and talk a friend round. News of deaths, raids, weddings and fights spreads by word of mouth.
Personality and views: temperament and views on mercy, the machines and the group shape who gets on, and decisions at the base are judged by those views.
Romance and family: couples, marriages, jealousy and break-ups; relatives who share a last name and long-lost family turning up.
Fist fights: an argument with a rival can come to blows. Punches bruise but never kill, and once a fight starts it is out of your hands until it ends. A Social panel shows everyone's relationships, the map of friendships and feuds, and each survivor's state of mind.
Requires the AshForge Mod Loader, installed by the AshForge Hub.
Changelog ▾
v2.0.2October 22, 2026
- FixedMore of the colony you left is freed when you quit to the main menu. The record of who has heard which news still held on to it, and with it the whole world, until the next save loaded.
v2.0.1October 21, 2026
- ChangedSafer alongside other mods. With the AshForge loader installed, this mod's game patches now go through the loader's own copy of Harmony, the patching library. Two mods changing the same part of the game from different copies of Harmony could silently cancel each other out; on one shared copy both changes take effect.
- FixedQuitting to the main menu now frees the colony you left. Before, it stayed in memory until the next one loaded, about 190 MB in our tests.
v2.0.0October 18, 2026
- AddedTwo-way opinions built from remembered reasons, with friend, rival and enemy labels.
- AddedConversations in free time and at work, comfort, making up, and news spread by word of mouth.
- AddedPersonality and views, judged decisions at the base, romance, marriage and family.
- AddedFist fights that bruise but never kill, out of the player's hands until they end.
- AddedThe Social panel and relationship notices.
- ChangedRequires the AshForge Mod Loader.
