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Reactive Score

by The AshForge Team · v1.0.1
⬇ New 151 MB
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musicsoundtrackatmospheresongs

Summary

Reactive Score replaces the game's music with an original score that changes with what is happening in your colony, from quiet calm to a fight, a death or the danger passing.

Details

An original score that follows what is happening in your colony. Six moods, each with its own music: quiet, cold calm; unease when a threat is coming; the low dread of the machines; a driving combat track the moment a fight starts; grief after a death; and a reprieve when it is over. Every mood has several takes that play in turn, and the score crossfades between them as the colony's situation changes. Short cues mark the moments that matter: a raid on the horizon, a breach, a death knell, a pyre lit, a discovery, the all clear. Songs: 31 recordings with vocals come up now and then between the calm music, never two in a row. With Factions installed, the songs slowly decay as its doom clock advances, muffled and warped like an old recording coming apart. Without Factions they always play clean. Turn songs off in Mod Settings for instrumental only. Your choice: in Mod Settings, pick the reactive score, your own playlist (drop .ogg, .mp3 or .wav files in the Music folder beside the mods folder), or the game's own music. Requires the AshForge Mod Loader, installed by the AshForge Hub. This is a large download: about 150 MB of music.
Changelog ▾
v1.0.1October 21, 2026
  • FixedThe mod no longer stops loading after the first launch. It wrote its log file inside its own folder, and the AshForge loader rejects a signed mod whose folder has gained a file, so from the second launch on it did not load. The log now goes to your system's temp folder. Updating through the AshForge Hub repairs an affected install.
v1.0.0October 19, 2026
  • AddedSix moods with their own music (calm, unease, machine dread, combat, grief, reprieve), several takes each, crossfading as the colony's situation changes.
  • AddedCues for a raid on the horizon, a breach, a death, a pyre, a discovery and the all clear.
  • Added31 songs with vocals between the calm music; with Factions installed they decay as its doom clock advances.
  • AddedMusic modes: the reactive score, your own playlist, or the game's own music.

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