RO
Gameplay
Raiders of the Wastes
by The AshForge Team · v1.0.1
⬇ New
16 KB
Summary
Bandits raid your settlement on their own. Raids start small — a lone raider — and grow as your colony does: the more colonists and goods you accumulate, the bigger the threat. After a grace period, attacks arrive on a randomized timer.
Details
• Automatic raids — no setup; bandits come to you.
• Wealth-based scaling: raid size grows with your colonists plus all goods, loose AND stockpiled.
• Randomized timing after an early grace period.
• Fully tunable in mods/AshRaiders/settings.txt (frequency, size, scaling, on/off).
• Dev key: press K to force a raid at your current wealth.
• An in-game difficulty menu is coming in a future update.
Requires the AshForge Mod Loader — enable it from the AshForge Hub.
Changelog ▾
v1.0.1June 14, 2026
- FixedUpdated for the latest AshForge Mod Loader (event-bus integration); internal cleanup.
v1.0.0June 13, 2026
- NewAutomatic bandit raids that scale with settlement wealth (colonists + loose and stockpiled goods).
- NewRandomized raid timing after a grace period; every knob tunable in settings.txt.
- NewPress K to force a wealth-scaled raid for testing.
