← All mods
Gameplay

Patches

by The AshForge Team · v1.0.0
⬇ New 11 KB
↓ Download
bug fixesstabilitysavesperformance

Summary

Patches resolves a set of defects in Ascent of Ashes that can prevent a save from loading, block further saves, or stall a running colony.

Details

Fixes included in this release: • Slow loading on mountainous maps. Saves with a large number of cliffs could remain on the loading screen for several minutes. Load time is substantially reduced (from 94 seconds to under 7 in testing), with identical pathfinding results. • Saves that do not finish loading. A save containing a character with no assigned activity could halt partway through loading and leave the game on the main menu. Affected characters are now assigned an idle activity on load and resume normal behaviour. • Saving after an expedition. A save created while an expedition was returning home could cause every later save attempt to fail. This is corrected when the save is loaded. • Continuous pathfinding errors. Inconsistent navigation data could produce an uninterrupted stream of errors and halt the simulation. Affected routes are now treated as impassable; the rest of the map is unaffected. • Character preview. Survivors could appear as solid black silhouettes in New Game ▸ Customize. At startup, each fix confirms that the game code it depends on is present and does not apply itself if a game update has changed it. Results are recorded in the mod log.
Changelog ▾
v1.0.0October 7, 2026
  • AddedInitial release for Ascent of Ashes (Steam build 25465256), containing five fixes: slow loading on mountainous maps, saves that do not finish loading, saving after an expedition, continuous pathfinding errors, and the character preview in New Game ▸ Customize.

Comments